The Cast of Dark World -- Moon Light

Where would we be without a cast? Nowhere, that's where. Without a cast, you'd be faced with staring at a blank screen for half an hour, unless someone rotated CGI effects past you like some sort of Maelstromic slide-show. Though that's how summer action thrillers are starting to turn out...

At any rate, here is your one-stop shopping guide to the characters in Dark World -- Moon Light. Enjoy!

Note: The characters here are occasionally built on more than 7 pts of Flaws, build from various cliquebooks that might not pertain to them, and might bust the rules in a place or two. This was done so that the players could realise their concepts as they envisoned them, because I trust the players, and because the GM has a lot of elephants.(ObLUYPS)

Name Madelena Kapp
Nature Survivor
Demeanor Thrill Seeker
Clique Arcadian Knight

Attributes

Strength 3/4 Strong Grip
Dexterity 4/5 Lightning Reflexes
Stamina 2/3
Charisma 3
Manipulation 2
Appearance 2/3
Perception 3
Intelligence 2
Wits 2
Flaw Trait Appearance.

Talents/Skills/Knowledges

Athletics 2
Alertness 3
Brawl 2
Dodge 2
Make Speeches 2
Melee 4 (Evolving Weapons)
Stealth 1
Skip School 2
Pose impressively 1
Academics 3
Merchandising Lore 1
Nightmare Lore 3

Backgrounds

Merchandise 4 (Evolving Weapon,
The Legendary DreamSword, Dreamsbreath)
Animal Companion 3
Age 1
Willpower 3

Powers

Speed 2
Toughness 1
Element: Dreaming 3

Virtues

Credo Hope And Courage
Courage 4
Love 3
Hope 3
Justice 3
Purity 7
Power Up 3

Merits and Flaws

Flaw Sign of Power (3)
You drift towards the dreamseeing that the Fey Princesses do,
but at GM's discretion... occasionally, people will get a strange
sense of deja vu about you, which corresponds to a dream they
had the night before.
Clique Merit They can interact with chimera and fae
seemings as if they were completely real,
but are immune to Banality.
Clique Flaw They take real damage from chimerical
weapons and creatures.

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Name Hallie Komma
Nature Caregiver
Demeanor Gallant
Clique Wedding Warrior
Strength 2/3
Dexterity 3/4 (Lithe)
Stamina 3/4 (Tireless)
Charisma 3
Manipulation 4 (Persuasive)
Appearance 4 (Expressive)/5 (Expressive)
Perception 2
Intelligence 2
Wits 1
Flaw Trait Wits

Talents

Flirt 3
Shift Blame 2
Expression 2
Dodge 2
Alertness 2
Makeup 3
Thrown Unusual Weapon 3
Skip School 2
Pose Impressively 2
Clique Lore 2
Academics 2
Enigmas 1

Backgrounds

Age 3
Familial Resources 2
Merchandising (Weapon Garter) 2
Castle Realm 3
Willpower 3

Powers

Elemental Air 3
Summon Cakes 1
Extradimensional Pocket 1

Virtues

Love 4
Justice 3
Hope 2
Courage 4
Credo Love and Hope
Purity 7
Power-Up 3

Merits

Ability Aptitude (cooking) 1
Oracular Ability 3
Accessorize 2
Knack for Posing 1

Flaws

Dark Fate 5
Addiction (pastries) 1
Annoying Boyfriend Wannabe 2
Deep Sleeper 1
Clique Merit Their Wedding Armor cannot be stolen
or permanently destroyed, and provides
three extra soak dice (against Aggravated
Damage too)
Clique Flaw -1 die to all Dex actions while wearing their
combat garb. Fighting in a wedding dress just
isn't easy.
Description

Hallie is about 5'6", crinkly blonde hair, and a
face that suggests mixed ancestry on
grandmother or great grandmother level -- just
a few touches of oriental to her face, that look
cute and different with her hair. Her body seems
longer than it is, with a lithe build, and Hallie
keeps moving around, bouncing from foot to foot...

Hallie sticks to light makeup, usually towards
softer colors, dressing cheaply to save a little
money for other things. It's nice cheap, but means
she does shop at Walmart for her slacks and
cotton tees, keeping to only a few items of jewelry.


Name Meryl Wynn
Nature Caregiver
Demeanor Conformist/Bon Vivant
Clique Arcadian Knight

Attributes

Strength 1/2
Dexterity 3/4 Lightning Reflexes
Stamina 1/2
Charisma 2
Manipulation 2
Appearance 4/5 Expressive/Sexy
Perception 3
Intelligence 4 Analytical/Creative
Wits 2
Flaw Trait Strength

Talents/Skills/Knowledges

Merchandising Lore 2
Magical Knight Lore 2
Nightmare Lore 2
Computers 2
Occult 2
Science 1
Flirt 4 (Bowing Out Before You Push Too
Far/Attracting Romantic Attention)
Kenning 2
Dodge 2
Technology 1
Skip School 2
Thrown Unusual Weapon 1

Backgrounds

Age 2
Familial Resources 3
Parental Coolness Factor 2
Merchandise Portable Supercomputer 5 w tracker
Merchandise Mood Ring 1
Willpower 3

Powers

Water 3
Sense Youma 1
Telepathy 1
Virtues
Love 3
Justice 2
Hope 4
Courage 4
Credo Hope and Courage
Pureity 8
Power Up 3

Merits

Acute Senses 1 (Sight)
Hold Breath after Turning Blue 1
Skilled at Flirting 1
Know it All 4
Eidetic Memory 2
Concentration 1
Lightning Calculator 1
Knack for Riddles 1
True Friendship 2

Flaws

Multiple Personality Disorder 2
Signs of Power 3 (water)
Clueless about Fae Ettiquite 3
Addiction to Spring Water 1
Soft Hearted 1
Compulsion 1 (Swimming, Daily)
Clique Merit They can interact with chimera and fae
seemings as if they were completely real,
but are immune to Banality.
Clique Flaw They take real damage from chimerical
weapons and creatures.

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